From cc851c41c11bdc1c192003021df6dc3c2d2b74fb Mon Sep 17 00:00:00 2001 From: Stenzek Date: Sat, 29 Apr 2017 00:53:32 +1000 Subject: TextureCache: Move host texture utility functions to VideoCommon The appropriate place for these would be AbstractTexture, once it is finished. --- Source/Core/VideoBackends/Vulkan/TextureCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/Vulkan/TextureCache.cpp') diff --git a/Source/Core/VideoBackends/Vulkan/TextureCache.cpp b/Source/Core/VideoBackends/Vulkan/TextureCache.cpp index fad7e789cd..67faf980ea 100644 --- a/Source/Core/VideoBackends/Vulkan/TextureCache.cpp +++ b/Source/Core/VideoBackends/Vulkan/TextureCache.cpp @@ -373,7 +373,7 @@ void TextureCache::TCacheEntry::Load(u32 level, u32 width, u32 height, u32 row_l u32 upload_alignment = static_cast(g_vulkan_context->GetBufferImageGranularity()); u32 block_size = Util::GetBlockSize(m_texture->GetFormat()); u32 num_rows = Common::AlignUp(height, block_size) / block_size; - size_t source_pitch = Util::GetPitchForTexture(m_texture->GetFormat(), row_length); + size_t source_pitch = CalculateHostTextureLevelPitch(config.format, row_length); size_t upload_size = source_pitch * num_rows; std::unique_ptr temp_buffer; VkBuffer upload_buffer; -- cgit v1.2.3