From e8febd0cef02c205b77ab6fdb7af33da59ce59cc Mon Sep 17 00:00:00 2001 From: degasus Date: Sat, 25 Nov 2017 11:07:14 +0100 Subject: VideoCommon: Create a namespace for TextureConversionShaderGen. --- Source/Core/VideoBackends/Vulkan/TextureCache.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'Source/Core/VideoBackends/Vulkan/TextureCache.cpp') diff --git a/Source/Core/VideoBackends/Vulkan/TextureCache.cpp b/Source/Core/VideoBackends/Vulkan/TextureCache.cpp index 130a494bb2..a97a560d55 100644 --- a/Source/Core/VideoBackends/Vulkan/TextureCache.cpp +++ b/Source/Core/VideoBackends/Vulkan/TextureCache.cpp @@ -307,7 +307,8 @@ void TextureCache::CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, texture->GetRawTexIdentifier()->TransitionToLayout(command_buffer, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); - auto uid = GetTextureConverterShaderUid(dst_format, is_depth_copy, is_intensity, scale_by_half); + auto uid = TextureConversionShaderGen::GetShaderUid(dst_format, is_depth_copy, is_intensity, + scale_by_half); auto it = m_efb_copy_to_tex_shaders.emplace(uid, VkShaderModule(VK_NULL_HANDLE)); VkShaderModule& shader = it.first->second; @@ -316,7 +317,8 @@ void TextureCache::CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, if (created) { std::string source = g_shader_cache->GetUtilityShaderHeader(); - source += GenerateTextureConverterShaderCode(APIType::Vulkan, uid.GetUidData()).GetBuffer(); + source += + TextureConversionShaderGen::GenerateShader(APIType::Vulkan, uid.GetUidData()).GetBuffer(); shader = Util::CompileAndCreateFragmentShader(source); } -- cgit v1.2.3