From 2492f196a716d3594022a5ea8ca1ff0178ee23b5 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Fri, 7 Apr 2017 23:00:42 +1000 Subject: TextureCache: Fix incomplete GPU texture decoding of non-square mips --- Source/Core/VideoBackends/Vulkan/TextureConverter.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/Vulkan/TextureConverter.cpp') diff --git a/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp b/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp index cbe4322b1d..7765647b1f 100644 --- a/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp +++ b/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp @@ -517,7 +517,8 @@ void TextureConverter::DecodeTexture(TextureCache::TCacheEntry* entry, u32 dst_l dispatcher.SetTexelBuffer(0, data_view); if (has_palette) dispatcher.SetTexelBuffer(1, m_texel_buffer_view_r16_uint); - auto groups = TextureConversionShader::GetDispatchCount(iter->second.base_info, width, height); + auto groups = TextureConversionShader::GetDispatchCount(iter->second.base_info, aligned_width, + aligned_height); dispatcher.Dispatch(groups.first, groups.second, 1); // Copy from temporary texture to final destination. -- cgit v1.2.3