From fec6bb4d5676de8834c90d93127c1459f46f8dcb Mon Sep 17 00:00:00 2001 From: Stenzek Date: Fri, 8 Sep 2017 19:42:56 +1000 Subject: VideoBackends: Add AbstractShader and AbstractPipeline classes --- Source/Core/VideoBackends/Vulkan/Util.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Source/Core/VideoBackends/Vulkan/Util.cpp') diff --git a/Source/Core/VideoBackends/Vulkan/Util.cpp b/Source/Core/VideoBackends/Vulkan/Util.cpp index e74435e6d6..0bb386a5ea 100644 --- a/Source/Core/VideoBackends/Vulkan/Util.cpp +++ b/Source/Core/VideoBackends/Vulkan/Util.cpp @@ -566,7 +566,7 @@ void UtilityShaderDraw::BindDescriptors() if (m_vs_uniform_buffer.buffer != VK_NULL_HANDLE || m_ps_uniform_buffer.buffer != VK_NULL_HANDLE) { VkDescriptorSet set = g_command_buffer_mgr->AllocateDescriptorSet( - g_object_cache->GetDescriptorSetLayout(DESCRIPTOR_SET_LAYOUT_UNIFORM_BUFFERS)); + g_object_cache->GetDescriptorSetLayout(DESCRIPTOR_SET_LAYOUT_PER_STAGE_UNIFORM_BUFFERS)); if (set == VK_NULL_HANDLE) PanicAlert("Failed to allocate descriptor set for utility draw"); @@ -595,7 +595,7 @@ void UtilityShaderDraw::BindDescriptors() &dummy_uniform_buffer, nullptr}; - bind_descriptor_sets[DESCRIPTOR_SET_LAYOUT_UNIFORM_BUFFERS] = set; + bind_descriptor_sets[DESCRIPTOR_SET_LAYOUT_PER_STAGE_UNIFORM_BUFFERS] = set; } // PS samplers -- cgit v1.2.3