From 12dd15c8ddb587e2f76351b59e0097940061485b Mon Sep 17 00:00:00 2001 From: iwubcode Date: Sat, 9 Dec 2023 19:00:11 -0600 Subject: VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends Co-authored-by: TellowKrinkle --- Source/Core/VideoBackends/Vulkan/VKSwapChain.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'Source/Core/VideoBackends/Vulkan/VKSwapChain.cpp') diff --git a/Source/Core/VideoBackends/Vulkan/VKSwapChain.cpp b/Source/Core/VideoBackends/Vulkan/VKSwapChain.cpp index 48102df64d..58e2e439e8 100644 --- a/Source/Core/VideoBackends/Vulkan/VKSwapChain.cpp +++ b/Source/Core/VideoBackends/Vulkan/VKSwapChain.cpp @@ -428,8 +428,9 @@ bool SwapChain::SetupSwapChainImages() images.data()); ASSERT(res == VK_SUCCESS); - const TextureConfig texture_config(TextureConfig( - m_width, m_height, 1, m_layers, 1, m_texture_format, AbstractTextureFlag_RenderTarget)); + const TextureConfig texture_config( + TextureConfig(m_width, m_height, 1, m_layers, 1, m_texture_format, + AbstractTextureFlag_RenderTarget, AbstractTextureType::Texture_2DArray)); const VkRenderPass load_render_pass = g_object_cache->GetRenderPass( m_surface_format.format, VK_FORMAT_UNDEFINED, 1, VK_ATTACHMENT_LOAD_OP_LOAD); const VkRenderPass clear_render_pass = g_object_cache->GetRenderPass( -- cgit v1.2.3