From aff44684a4b904974b2d01ba604976f4baac000e Mon Sep 17 00:00:00 2001 From: Stenzek Date: Thu, 20 Jul 2017 15:25:33 +1000 Subject: Vulkan: Move shader/pipeline-related methods to ShaderCache --- Source/Core/VideoBackends/Vulkan/VKTexture.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Source/Core/VideoBackends/Vulkan/VKTexture.cpp') diff --git a/Source/Core/VideoBackends/Vulkan/VKTexture.cpp b/Source/Core/VideoBackends/Vulkan/VKTexture.cpp index e937f06f33..36292751b0 100644 --- a/Source/Core/VideoBackends/Vulkan/VKTexture.cpp +++ b/Source/Core/VideoBackends/Vulkan/VKTexture.cpp @@ -225,8 +225,8 @@ void VKTexture::ScaleTextureRectangle(const MathUtil::Rectangle& dst_rect, UtilityShaderDraw draw(g_command_buffer_mgr->GetCurrentCommandBuffer(), g_object_cache->GetPipelineLayout(PIPELINE_LAYOUT_STANDARD), TextureCache::GetInstance()->GetTextureCopyRenderPass(), - g_object_cache->GetPassthroughVertexShader(), - g_object_cache->GetPassthroughGeometryShader(), + g_shader_cache->GetPassthroughVertexShader(), + g_shader_cache->GetPassthroughGeometryShader(), TextureCache::GetInstance()->GetCopyShader()); VkRect2D region = { -- cgit v1.2.3