From db6e928c8d4dab785cb7ea2c04e8f03325badc8d Mon Sep 17 00:00:00 2001 From: TellowKrinkle Date: Sun, 12 Jun 2022 21:43:00 -0500 Subject: VideoCommon: Fix Intel GPUs on Metal/Vulkan locking up in ubershaders --- Source/Core/VideoBackends/Vulkan/VulkanContext.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'Source/Core/VideoBackends/Vulkan/VulkanContext.cpp') diff --git a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp index 0a82d6451f..1dc02e689a 100644 --- a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp +++ b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp @@ -377,6 +377,10 @@ void VulkanContext::PopulateBackendInfoFeatures(VideoConfig* config, VkPhysicalD // We will use shader blending, so disable hardware dual source blending. config->backend_info.bSupportsDualSourceBlend = false; } + + // Dynamic sampler indexing locks up Intel GPUs on MoltenVK/Metal + if (DriverDetails::HasBug(DriverDetails::BUG_BROKEN_DYNAMIC_SAMPLER_INDEXING)) + config->backend_info.bSupportsDynamicSamplerIndexing = false; } void VulkanContext::PopulateBackendInfoMultisampleModes( -- cgit v1.2.3