From 2ab877586def383692c893e3948ccc6865966f3c Mon Sep 17 00:00:00 2001 From: iwubcode Date: Mon, 12 Feb 2024 18:42:01 -0600 Subject: VideoCommon: make mesh asset data loadable by asset loader --- Source/Core/VideoCommon/Assets/CustomAssetLibrary.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'Source/Core/VideoCommon/Assets/CustomAssetLibrary.h') diff --git a/Source/Core/VideoCommon/Assets/CustomAssetLibrary.h b/Source/Core/VideoCommon/Assets/CustomAssetLibrary.h index 78cea9a3e9..b4831ea650 100644 --- a/Source/Core/VideoCommon/Assets/CustomAssetLibrary.h +++ b/Source/Core/VideoCommon/Assets/CustomAssetLibrary.h @@ -11,6 +11,7 @@ namespace VideoCommon { struct MaterialData; +struct MeshData; struct PixelShaderData; struct TextureData; @@ -48,5 +49,8 @@ public: // Loads a material virtual LoadInfo LoadMaterial(const AssetID& asset_id, MaterialData* data) = 0; + + // Loads a mesh + virtual LoadInfo LoadMesh(const AssetID& asset_id, MeshData* data) = 0; }; } // namespace VideoCommon -- cgit v1.2.3