From 6ea49c6746de19c09ede7f539cf3cafc42280e5a Mon Sep 17 00:00:00 2001 From: iwubcode Date: Thu, 29 Jun 2023 00:56:06 -0500 Subject: VideoCommon: add a pixel shader asset --- Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h | 1 + 1 file changed, 1 insertion(+) (limited to 'Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h') diff --git a/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h b/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h index 4f02d107cf..9a842c6988 100644 --- a/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h +++ b/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h @@ -22,6 +22,7 @@ public: using AssetMap = std::map; LoadInfo LoadTexture(const AssetID& asset_id, CustomTextureData* data) override; + LoadInfo LoadPixelShader(const AssetID& asset_id, PixelShaderData* data) override; // Gets the latest time from amongst all the files in the asset map TimeType GetLastAssetWriteTime(const AssetID& asset_id) const override; -- cgit v1.2.3