From 010a0d481ad0f5dd19182eafc411feec387404db Mon Sep 17 00:00:00 2001 From: degasus Date: Thu, 30 Jan 2014 15:51:20 +0100 Subject: VideoCommon: remove Cache Displaylist This option was known to break every second game and only boost a bit. It also seems to be broken because of streaming into pinned memory and buffer storage buffers. v2: also remove dlc_desc --- Source/Core/VideoCommon/DLCache_Generic.cpp | 52 ----------------------------- 1 file changed, 52 deletions(-) delete mode 100644 Source/Core/VideoCommon/DLCache_Generic.cpp (limited to 'Source/Core/VideoCommon/DLCache_Generic.cpp') diff --git a/Source/Core/VideoCommon/DLCache_Generic.cpp b/Source/Core/VideoCommon/DLCache_Generic.cpp deleted file mode 100644 index d5ed12c9c8..0000000000 --- a/Source/Core/VideoCommon/DLCache_Generic.cpp +++ /dev/null @@ -1,52 +0,0 @@ -// Copyright (C) 2003-2009 Dolphin Project. - -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, version 2.0. - -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License 2.0 for more details. - -// A copy of the GPL 2.0 should have been included with the program. -// If not, see http://www.gnu.org/licenses/ - -// Official SVN repository and contact information can be found at -// http://code.google.com/p/dolphin-emu/ - -// TODO: Handle cache-is-full condition :p - - -#include "Common.h" -#include "DLCache.h" - -namespace DLCache -{ - -void Init() -{ -} - -void Shutdown() -{ -} - -void Clear() -{ -} - -void ProgressiveCleanup() -{ -} -} // namespace - -// NOTE - outside the namespace on purpose. -bool HandleDisplayList(u32 address, u32 size) -{ - return false; -} - -void IncrementCheckContextId() -{ -} -- cgit v1.2.3