From bc3ed44050391ea327375cebeb3b28b9bfefa205 Mon Sep 17 00:00:00 2001 From: Jules Blok Date: Fri, 19 Dec 2014 23:10:04 +0100 Subject: OGL: Disable geometry shaders on Intel's Windows drivers due to broken interface blocks. --- Source/Core/VideoCommon/DriverDetails.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Source/Core/VideoCommon/DriverDetails.cpp') diff --git a/Source/Core/VideoCommon/DriverDetails.cpp b/Source/Core/VideoCommon/DriverDetails.cpp index dbcd45133f..1a7baccc38 100644 --- a/Source/Core/VideoCommon/DriverDetails.cpp +++ b/Source/Core/VideoCommon/DriverDetails.cpp @@ -59,6 +59,7 @@ namespace DriverDetails {OS_WINDOWS,VENDOR_NVIDIA, DRIVER_NVIDIA, -1, BUG_BROKENUNSYNCMAPPING, -1.0, -1.0, true}, {OS_LINUX, VENDOR_NVIDIA, DRIVER_NVIDIA, -1, BUG_BROKENUNSYNCMAPPING, -1.0, -1.0, true}, {OS_WINDOWS,VENDOR_INTEL, DRIVER_INTEL, -1, BUG_INTELBROKENBUFFERSTORAGE, 101810.3907, 101810.3960, true}, + {OS_WINDOWS,VENDOR_INTEL, DRIVER_INTEL, -1, BUG_INTELBROKENINTERFACEBLOCKS, -1.0, -1.0, true}, }; static std::map m_bugs; -- cgit v1.2.3