From 12dd15c8ddb587e2f76351b59e0097940061485b Mon Sep 17 00:00:00 2001 From: iwubcode Date: Sat, 9 Dec 2023 19:00:11 -0600 Subject: VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends Co-authored-by: TellowKrinkle --- Source/Core/VideoCommon/FrameDumper.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'Source/Core/VideoCommon/FrameDumper.cpp') diff --git a/Source/Core/VideoCommon/FrameDumper.cpp b/Source/Core/VideoCommon/FrameDumper.cpp index 06bbe1b1c9..d45d9933be 100644 --- a/Source/Core/VideoCommon/FrameDumper.cpp +++ b/Source/Core/VideoCommon/FrameDumper.cpp @@ -82,7 +82,7 @@ bool FrameDumper::CheckFrameDumpRenderTexture(u32 target_width, u32 target_heigh m_frame_dump_render_texture.reset(); m_frame_dump_render_texture = g_gfx->CreateTexture( TextureConfig(target_width, target_height, 1, 1, 1, AbstractTextureFormat::RGBA8, - AbstractTextureFlag_RenderTarget), + AbstractTextureFlag_RenderTarget, AbstractTextureType::Texture_2DArray), "Frame dump render texture"); if (!m_frame_dump_render_texture) { @@ -102,9 +102,10 @@ bool FrameDumper::CheckFrameDumpReadbackTexture(u32 target_width, u32 target_hei return true; rbtex.reset(); - rbtex = g_gfx->CreateStagingTexture( - StagingTextureType::Readback, - TextureConfig(target_width, target_height, 1, 1, 1, AbstractTextureFormat::RGBA8, 0)); + rbtex = g_gfx->CreateStagingTexture(StagingTextureType::Readback, + TextureConfig(target_width, target_height, 1, 1, 1, + AbstractTextureFormat::RGBA8, 0, + AbstractTextureType::Texture_2DArray)); if (!rbtex) return false; -- cgit v1.2.3