From f039149198657c1891e1c6462ed30c31ed4b8486 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Fri, 15 Feb 2019 11:59:50 +1000 Subject: Move most backend functionality to VideoCommon --- Source/Core/VideoCommon/FramebufferManagerBase.cpp | 28 ---------------------- 1 file changed, 28 deletions(-) delete mode 100644 Source/Core/VideoCommon/FramebufferManagerBase.cpp (limited to 'Source/Core/VideoCommon/FramebufferManagerBase.cpp') diff --git a/Source/Core/VideoCommon/FramebufferManagerBase.cpp b/Source/Core/VideoCommon/FramebufferManagerBase.cpp deleted file mode 100644 index 530aac7584..0000000000 --- a/Source/Core/VideoCommon/FramebufferManagerBase.cpp +++ /dev/null @@ -1,28 +0,0 @@ -// Copyright 2010 Dolphin Emulator Project -// Licensed under GPLv2+ -// Refer to the license.txt file included. - -#include "VideoCommon/FramebufferManagerBase.h" - -#include - -#include "VideoCommon/AbstractTexture.h" -#include "VideoCommon/DriverDetails.h" -#include "VideoCommon/RenderBase.h" - -std::unique_ptr g_framebuffer_manager; - -unsigned int FramebufferManagerBase::m_EFBLayers = 1; - -FramebufferManagerBase::~FramebufferManagerBase() = default; - -AbstractTextureFormat FramebufferManagerBase::GetEFBDepthFormat() -{ - // 32-bit depth clears are broken in the Adreno Vulkan driver, and have no effect. - // To work around this, we use a D24_S8 buffer instead, which results in a loss of accuracy. - // We still resolve this to a R32F texture, as there is no 24-bit format. - if (DriverDetails::HasBug(DriverDetails::BUG_BROKEN_D32F_CLEAR)) - return AbstractTextureFormat::D24_S8; - else - return AbstractTextureFormat::D32F; -} -- cgit v1.2.3