From 106df04e8e87939014fb6ac8dcb35bb5f952176f Mon Sep 17 00:00:00 2001 From: Jules Blok Date: Sun, 16 Nov 2014 02:15:43 +0100 Subject: GeometryShaderGen: Declare the vertex array size. --- Source/Core/VideoCommon/GeometryShaderGen.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoCommon/GeometryShaderGen.cpp') diff --git a/Source/Core/VideoCommon/GeometryShaderGen.cpp b/Source/Core/VideoCommon/GeometryShaderGen.cpp index c0093caffe..b3ba0d7962 100644 --- a/Source/Core/VideoCommon/GeometryShaderGen.cpp +++ b/Source/Core/VideoCommon/GeometryShaderGen.cpp @@ -64,7 +64,7 @@ static inline void GenerateGeometryShader(T& out, u32 components, API_TYPE ApiTy GenerateVSOutputStruct(out, ApiType); - out.Write("centroid in VS_OUTPUT o[];\n"); + out.Write("centroid in VS_OUTPUT o[3];\n"); out.Write("centroid out VS_OUTPUT f;\n"); out.Write("flat out int layer;\n"); -- cgit v1.2.3