From 5337e58284aa9c727cdd66a1a79d968861a70839 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Fri, 10 Nov 2017 22:55:00 -0500 Subject: VideoConfig: Make StereoMode an enum class Makes for more strongly-typed identifiers (and doesn't pollute surrounding namespaces) --- Source/Core/VideoCommon/GeometryShaderGen.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoCommon/GeometryShaderGen.cpp') diff --git a/Source/Core/VideoCommon/GeometryShaderGen.cpp b/Source/Core/VideoCommon/GeometryShaderGen.cpp index 98335386fa..f5b7b1b35e 100644 --- a/Source/Core/VideoCommon/GeometryShaderGen.cpp +++ b/Source/Core/VideoCommon/GeometryShaderGen.cpp @@ -20,7 +20,7 @@ constexpr std::array primitives_d3d = {{"point", "line", "triang bool geometry_shader_uid_data::IsPassthrough() const { - const bool stereo = g_ActiveConfig.iStereoMode > 0; + const bool stereo = g_ActiveConfig.stereo_mode != StereoMode::Off; const bool wireframe = g_ActiveConfig.bWireFrame; return primitive_type >= static_cast(PrimitiveType::Triangles) && !stereo && !wireframe; } -- cgit v1.2.3