From f416b7192536d340685cf17297f1bcb02adb9baa Mon Sep 17 00:00:00 2001 From: iwubcode Date: Sat, 5 Mar 2022 00:41:14 -0600 Subject: VideoCommon: add logic to handle a GraphicsMod while Dolphin is running --- .../GraphicsModSystem/Runtime/Actions/SkipAction.cpp | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/SkipAction.cpp (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/SkipAction.cpp') diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/SkipAction.cpp b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/SkipAction.cpp new file mode 100644 index 0000000000..ae3551497f --- /dev/null +++ b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/SkipAction.cpp @@ -0,0 +1,20 @@ +// Copyright 2022 Dolphin Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "VideoCommon/GraphicsModSystem/Runtime/Actions/SkipAction.h" + +void SkipAction::OnDrawStarted(bool* skip) +{ + if (!skip) + return; + + *skip = true; +} + +void SkipAction::OnEFB(bool* skip, u32, u32, u32*, u32*) +{ + if (!skip) + return; + + *skip = true; +} -- cgit v1.2.3