From e028d2ead082c812efc5391c4dab3b08e298d441 Mon Sep 17 00:00:00 2001 From: iwubcode Date: Fri, 2 Jun 2023 14:07:42 -0500 Subject: VideoCommon: move custom texture data to assets --- .../GraphicsModSystem/Runtime/CustomTextureData.h | 32 ---------------------- 1 file changed, 32 deletions(-) delete mode 100644 Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomTextureData.h (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomTextureData.h') diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomTextureData.h b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomTextureData.h deleted file mode 100644 index 9a16bf1db0..0000000000 --- a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomTextureData.h +++ /dev/null @@ -1,32 +0,0 @@ -// Copyright 2023 Dolphin Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#pragma once - -#include -#include - -#include "Common/CommonTypes.h" -#include "VideoCommon/TextureConfig.h" - -namespace VideoCommon -{ -class CustomTextureData -{ -public: - struct Level - { - std::vector data; - AbstractTextureFormat format = AbstractTextureFormat::RGBA8; - u32 width = 0; - u32 height = 0; - u32 row_length = 0; - }; - std::vector m_levels; -}; - -bool LoadDDSTexture(CustomTextureData* texture, const std::string& filename); -bool LoadDDSTexture(CustomTextureData::Level* level, const std::string& filename, u32 mip_level); -bool LoadPNGTexture(CustomTextureData* texture, const std::string& filename); -bool LoadPNGTexture(CustomTextureData::Level* level, const std::string& filename); -} // namespace VideoCommon -- cgit v1.2.3