From bc360584a3a8a8902f50642496b2d1287e5088ac Mon Sep 17 00:00:00 2001 From: iwubcode Date: Sat, 2 Jul 2022 14:49:51 -0500 Subject: VideoCommon: add structures to graphics mods to allow for future adding or removing parameters with less code overhead --- .../Runtime/GraphicsModActionData.h | 29 ++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h') diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h new file mode 100644 index 0000000000..c073adc445 --- /dev/null +++ b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h @@ -0,0 +1,29 @@ +// Copyright 2022 Dolphin Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "Common/CommonTypes.h" +#include "Common/Matrix.h" + +namespace GraphicsModActionData +{ +struct DrawStarted +{ + bool* skip; +}; + +struct EFB +{ + u32 texture_width; + u32 texture_height; + bool* skip; + u32* scaled_width; + u32* scaled_height; +}; + +struct Projection +{ + Common::Matrix44* matrix; +}; +} // namespace GraphicsModActionData -- cgit v1.2.3