From ae758f489a88b4e6be2a72a6423c6d931bdec3db Mon Sep 17 00:00:00 2001 From: iwubcode Date: Sun, 17 Dec 2023 23:37:23 -0600 Subject: VideoCommon: update custom pipeline action to support a variety of texture samplers (2D, 2D array, and cube maps) --- .../Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h') diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h index 1b9115e6d5..cecd0ce94f 100644 --- a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h +++ b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h @@ -11,6 +11,7 @@ #include "Common/CommonTypes.h" #include "Common/Matrix.h" +#include "Common/SmallVector.h" #include "VideoCommon/Assets/TextureAsset.h" #include "VideoCommon/PixelShaderGen.h" @@ -18,7 +19,7 @@ namespace GraphicsModActionData { struct DrawStarted { - u32 texture_unit; + const Common::SmallVector& texture_units; bool* skip; std::optional* custom_pixel_shader; std::span* material_uniform_buffer; -- cgit v1.2.3