From 55061216855af89f21eee1174fa81d927bc94991 Mon Sep 17 00:00:00 2001 From: iwubcode Date: Mon, 10 Jul 2023 22:23:32 -0500 Subject: VideoCommon: add support to graphics mod manager to load in assets and pass it to graphics actions --- .../VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionFactory.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionFactory.h') diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionFactory.h b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionFactory.h index 7709d75617..069533d6d1 100644 --- a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionFactory.h +++ b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionFactory.h @@ -8,10 +8,11 @@ #include +#include "VideoCommon/Assets/CustomAssetLibrary.h" #include "VideoCommon/GraphicsModSystem/Runtime/GraphicsModAction.h" namespace GraphicsModActionFactory { std::unique_ptr Create(std::string_view name, const picojson::value& json_data, - std::string_view path); + std::shared_ptr library); } -- cgit v1.2.3