From d8ea31ca463712fa9d2977807ae0c3b101239fa1 Mon Sep 17 00:00:00 2001 From: iwubcode Date: Sat, 17 May 2025 12:20:33 -0500 Subject: VideoCommon: rename GameTextureAsset into TextureAsset and make it only contain CustomTextureData. Move validation and load logic to individual functions --- Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h | 2 +- .../Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'Source/Core/VideoCommon/GraphicsModSystem') diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h index ea840ba911..3a904e0858 100644 --- a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h +++ b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h @@ -28,7 +28,7 @@ struct CustomPipeline struct CachedTextureAsset { - VideoCommon::CachedAsset m_cached_asset; + VideoCommon::CachedAsset m_cached_asset; std::unique_ptr m_texture; std::string m_sampler_code; std::string m_define_code; diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h index cecd0ce94f..f7c12fe6e5 100644 --- a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h +++ b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h @@ -47,7 +47,7 @@ struct TextureCreate std::string_view texture_name; u32 texture_width; u32 texture_height; - std::vector>* custom_textures; + std::vector>* custom_textures; // Dependencies needed to reload the texture and trigger this create again std::vector>* additional_dependencies; -- cgit v1.2.3