From 4fff04db3ce16c72d8b3b95df2285a129605fde4 Mon Sep 17 00:00:00 2001 From: iwubcode Date: Fri, 1 Nov 2019 01:30:24 -0500 Subject: Core: Load custom textures after inputs has been loaded and avoid sending force texture reload during startup for dynamic textures. This ensures that custom texture loading only happens once and users don't see any weird flashes on startup --- Source/Core/VideoCommon/HiresTextures.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoCommon/HiresTextures.cpp') diff --git a/Source/Core/VideoCommon/HiresTextures.cpp b/Source/Core/VideoCommon/HiresTextures.cpp index d1ced9e307..039bc87c5e 100644 --- a/Source/Core/VideoCommon/HiresTextures.cpp +++ b/Source/Core/VideoCommon/HiresTextures.cpp @@ -51,7 +51,7 @@ static std::thread s_prefetcher; void HiresTexture::Init() { - Update(); + // Note: Update is not called here so that we handle dynamic textures on startup more gracefully } void HiresTexture::Shutdown() -- cgit v1.2.3