From 010a0d481ad0f5dd19182eafc411feec387404db Mon Sep 17 00:00:00 2001 From: degasus Date: Thu, 30 Jan 2014 15:51:20 +0100 Subject: VideoCommon: remove Cache Displaylist This option was known to break every second game and only boost a bit. It also seems to be broken because of streaming into pinned memory and buffer storage buffers. v2: also remove dlc_desc --- Source/Core/VideoCommon/OpcodeDecoding.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoCommon/OpcodeDecoding.h') diff --git a/Source/Core/VideoCommon/OpcodeDecoding.h b/Source/Core/VideoCommon/OpcodeDecoding.h index 3263d2c7b0..36d130a8b5 100644 --- a/Source/Core/VideoCommon/OpcodeDecoding.h +++ b/Source/Core/VideoCommon/OpcodeDecoding.h @@ -38,5 +38,5 @@ extern bool g_bRecordFifoData; void OpcodeDecoder_Init(); void OpcodeDecoder_Shutdown(); u32 OpcodeDecoder_Run(bool skipped_frame); -void ExecuteDisplayList(u32 address, u32 size); +void InterpretDisplayList(u32 address, u32 size); #endif // _OPCODE_DECODING_H -- cgit v1.2.3