From 04fdadd9d5f9588055fb54571410febfa710b86d Mon Sep 17 00:00:00 2001 From: Pokechu22 Date: Fri, 22 Apr 2022 12:50:44 -0700 Subject: VideoCommon: Rename norm0/norm1/norm2 to normal/tangent/binormal --- Source/Core/VideoCommon/PixelShaderGen.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoCommon/PixelShaderGen.cpp') diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp index 837001c118..82de68a290 100644 --- a/Source/Core/VideoCommon/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/PixelShaderGen.cpp @@ -1132,7 +1132,7 @@ ShaderCode GeneratePixelShaderCode(APIType api_type, const ShaderHostConfig& hos if (per_pixel_lighting) { - out.Write("\tfloat3 _norm0 = normalize(Normal.xyz);\n\n" + out.Write("\tfloat3 _normal = normalize(Normal.xyz);\n\n" "\tfloat3 pos = WorldPos;\n"); out.Write("\tint4 lacc;\n" -- cgit v1.2.3