From f25a0b43b6d3b17ca0d86bde19b646b1fc4a91a4 Mon Sep 17 00:00:00 2001 From: TellowKrinkle Date: Sun, 11 Dec 2022 01:15:15 -0600 Subject: VideoCommon: Fix stereoscopic 3D on OpenGL < 4.3 (macOS) --- Source/Core/VideoCommon/PixelShaderGen.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'Source/Core/VideoCommon/PixelShaderGen.cpp') diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp index 4dcd681185..57b2113bc3 100644 --- a/Source/Core/VideoCommon/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/PixelShaderGen.cpp @@ -866,6 +866,8 @@ ShaderCode GeneratePixelShaderCode(APIType api_type, const ShaderHostConfig& hos GetInterpolationQualifier(msaa, ssaa, true, true), ShaderStage::Pixel); out.Write("}};\n"); + if (stereo && !host_config.backend_gl_layer_in_fs) + out.Write("flat in int layer;"); } else { @@ -923,7 +925,8 @@ ShaderCode GeneratePixelShaderCode(APIType api_type, const ShaderHostConfig& hos if (host_config.backend_geometry_shaders && stereo) { - out.Write("\tint layer = gl_Layer;\n"); + if (host_config.backend_gl_layer_in_fs) + out.Write("\tint layer = gl_Layer;\n"); } else { -- cgit v1.2.3