From 12dd15c8ddb587e2f76351b59e0097940061485b Mon Sep 17 00:00:00 2001 From: iwubcode Date: Sat, 9 Dec 2023 19:00:11 -0600 Subject: VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends Co-authored-by: TellowKrinkle --- Source/Core/VideoCommon/PostProcessing.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Source/Core/VideoCommon/PostProcessing.cpp') diff --git a/Source/Core/VideoCommon/PostProcessing.cpp b/Source/Core/VideoCommon/PostProcessing.cpp index 615d853a45..1458e3c59f 100644 --- a/Source/Core/VideoCommon/PostProcessing.cpp +++ b/Source/Core/VideoCommon/PostProcessing.cpp @@ -530,7 +530,8 @@ void PostProcessing::BlitFromTexture(const MathUtil::Rectangle& dst, { const TextureConfig intermediary_color_texture_config( target_width, target_height, 1, target_layers, src_tex->GetSamples(), - s_intermediary_buffer_format, AbstractTextureFlag_RenderTarget); + s_intermediary_buffer_format, AbstractTextureFlag_RenderTarget, + AbstractTextureType::Texture_2DArray); m_intermediary_color_texture = g_gfx->CreateTexture(intermediary_color_texture_config, "Intermediary post process texture"); -- cgit v1.2.3