From 3d9b2aa0055ded7ee74f6e4a73ff54acecf313a9 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Fri, 13 Nov 2020 22:33:26 -0500 Subject: VideoCommon: Migrate over to fmt Migrates off the printf-based formatting where applicable. --- Source/Core/VideoCommon/PostProcessing.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Source/Core/VideoCommon/PostProcessing.cpp') diff --git a/Source/Core/VideoCommon/PostProcessing.cpp b/Source/Core/VideoCommon/PostProcessing.cpp index 44667a4096..e21b474f0b 100644 --- a/Source/Core/VideoCommon/PostProcessing.cpp +++ b/Source/Core/VideoCommon/PostProcessing.cpp @@ -72,7 +72,7 @@ void PostProcessingConfiguration::LoadShader(const std::string& shader) if (!File::ReadFileToString(path, code)) { - ERROR_LOG(VIDEO, "Post-processing shader not found: %s", path.c_str()); + ERROR_LOG_FMT(VIDEO, "Post-processing shader not found: {}", path); LoadDefaultShader(); return; } @@ -640,7 +640,7 @@ bool PostProcessing::CompileVertexShader() m_vertex_shader = g_renderer->CreateShaderFromSource(ShaderStage::Vertex, ss.str()); if (!m_vertex_shader) { - PanicAlert("Failed to compile post-processing vertex shader"); + PanicAlertFmt("Failed to compile post-processing vertex shader"); return false; } @@ -729,7 +729,7 @@ bool PostProcessing::CompilePixelShader() ShaderStage::Pixel, GetHeader() + m_config.GetShaderCode() + GetFooter()); if (!m_pixel_shader) { - PanicAlert("Failed to compile post-processing shader %s", m_config.GetShader().c_str()); + PanicAlertFmt("Failed to compile post-processing shader {}", m_config.GetShader()); // Use default shader. m_config.LoadDefaultShader(); -- cgit v1.2.3