From 655ee270e7358d3f179cb0cfabdb95fabdbaa4fc Mon Sep 17 00:00:00 2001 From: Dentomologist Date: Thu, 23 Apr 2026 12:09:54 -0700 Subject: VideoConfig: Rename StereoMode::SBS to StereoMode::SideBySide --- Source/Core/VideoCommon/Present.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Source/Core/VideoCommon/Present.cpp') diff --git a/Source/Core/VideoCommon/Present.cpp b/Source/Core/VideoCommon/Present.cpp index 4374782464..d74752a2fd 100644 --- a/Source/Core/VideoCommon/Present.cpp +++ b/Source/Core/VideoCommon/Present.cpp @@ -477,7 +477,7 @@ float Presenter::CalculateDrawAspectRatio(bool allow_stretch) const if (g_ActiveConfig.stereo_per_eye_resolution_full) { - if (g_ActiveConfig.stereo_mode == StereoMode::SBS) + if (g_ActiveConfig.stereo_mode == StereoMode::SideBySide) { // Render twice as wide if using side-by-side 3D, since the 3D will halve the horizontal // resolution @@ -830,7 +830,7 @@ void Presenter::RenderXFBToScreen(const MathUtil::Rectangle& target_rc, g_gfx->SelectMainBuffer(); } - else if (g_ActiveConfig.stereo_mode == StereoMode::SBS || + else if (g_ActiveConfig.stereo_mode == StereoMode::SideBySide || g_ActiveConfig.stereo_mode == StereoMode::TAB) { const auto [left_rc, right_rc] = ConvertStereoRectangle(target_rc); -- cgit v1.2.3 From f67d80c7c1e442c058b502477b98bbecd14b4a47 Mon Sep 17 00:00:00 2001 From: Dentomologist Date: Thu, 23 Apr 2026 12:22:43 -0700 Subject: VideoConfig: Rename StereoMode::TAB to StereoMode::TopAndBottom --- Source/Core/VideoCommon/Present.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Source/Core/VideoCommon/Present.cpp') diff --git a/Source/Core/VideoCommon/Present.cpp b/Source/Core/VideoCommon/Present.cpp index d74752a2fd..0691323c54 100644 --- a/Source/Core/VideoCommon/Present.cpp +++ b/Source/Core/VideoCommon/Present.cpp @@ -392,7 +392,7 @@ Presenter::ConvertStereoRectangle(const MathUtil::Rectangle& rc) const { // Resize target to half its original size auto draw_rc = rc; - if (g_ActiveConfig.stereo_mode == StereoMode::TAB) + if (g_ActiveConfig.stereo_mode == StereoMode::TopAndBottom) { // The height may be negative due to flipped rectangles int height = rc.bottom - rc.top; @@ -409,7 +409,7 @@ Presenter::ConvertStereoRectangle(const MathUtil::Rectangle& rc) const // Create two target rectangle offset to the sides of the backbuffer auto left_rc = draw_rc; auto right_rc = draw_rc; - if (g_ActiveConfig.stereo_mode == StereoMode::TAB) + if (g_ActiveConfig.stereo_mode == StereoMode::TopAndBottom) { left_rc.top -= m_backbuffer_height / 4; left_rc.bottom -= m_backbuffer_height / 4; @@ -483,7 +483,7 @@ float Presenter::CalculateDrawAspectRatio(bool allow_stretch) const // resolution resulting_aspect_ratio *= 2.0; } - else if (g_ActiveConfig.stereo_mode == StereoMode::TAB) + else if (g_ActiveConfig.stereo_mode == StereoMode::TopAndBottom) { // Render twice as tall if using top-and-bottom 3D, since the 3D will halve the vertical // resolution @@ -831,7 +831,7 @@ void Presenter::RenderXFBToScreen(const MathUtil::Rectangle& target_rc, g_gfx->SelectMainBuffer(); } else if (g_ActiveConfig.stereo_mode == StereoMode::SideBySide || - g_ActiveConfig.stereo_mode == StereoMode::TAB) + g_ActiveConfig.stereo_mode == StereoMode::TopAndBottom) { const auto [left_rc, right_rc] = ConvertStereoRectangle(target_rc); -- cgit v1.2.3