From 010a0d481ad0f5dd19182eafc411feec387404db Mon Sep 17 00:00:00 2001 From: degasus Date: Thu, 30 Jan 2014 15:51:20 +0100 Subject: VideoCommon: remove Cache Displaylist This option was known to break every second game and only boost a bit. It also seems to be broken because of streaming into pinned memory and buffer storage buffers. v2: also remove dlc_desc --- Source/Core/VideoCommon/RenderBase.cpp | 9 --------- 1 file changed, 9 deletions(-) (limited to 'Source/Core/VideoCommon/RenderBase.cpp') diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp index e509ccb980..7f046e53a3 100644 --- a/Source/Core/VideoCommon/RenderBase.cpp +++ b/Source/Core/VideoCommon/RenderBase.cpp @@ -59,7 +59,6 @@ int Renderer::s_LastEFBScale; bool Renderer::s_skipSwap; bool Renderer::XFBWrited; -bool Renderer::s_EnableDLCachingAfterRecording; unsigned int Renderer::prev_efb_format = (unsigned int)-1; unsigned int Renderer::efb_scale_numeratorX = 1; @@ -490,19 +489,11 @@ void Renderer::CheckFifoRecording() { if (!wasRecording) { - // Disable display list caching because the recorder does not handle it - s_EnableDLCachingAfterRecording = g_ActiveConfig.bDlistCachingEnable; - g_ActiveConfig.bDlistCachingEnable = false; - RecordVideoMemory(); } FifoRecorder::GetInstance().EndFrame(CommandProcessor::fifo.CPBase, CommandProcessor::fifo.CPEnd); } - else if (wasRecording) - { - g_ActiveConfig.bDlistCachingEnable = s_EnableDLCachingAfterRecording; - } } void Renderer::RecordVideoMemory() -- cgit v1.2.3