From c18c039089bdc27cbccf92a9053ed80bb161a9b9 Mon Sep 17 00:00:00 2001 From: Jordan Woyak Date: Fri, 7 Mar 2025 14:43:39 -0600 Subject: VideoCommon: Move backend_info out of VideoConfig struct. --- Source/Core/VideoCommon/RenderBase.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Source/Core/VideoCommon/RenderBase.cpp') diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp index 61820e0c82..1486eae124 100644 --- a/Source/Core/VideoCommon/RenderBase.cpp +++ b/Source/Core/VideoCommon/RenderBase.cpp @@ -88,7 +88,7 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) { // Depth buffer is inverted for improved precision near far plane float depth = g_framebuffer_manager->PeekEFBDepth(x, y); - if (!g_ActiveConfig.backend_info.bSupportsReversedDepthRange) + if (!g_backend_info.bSupportsReversedDepthRange) depth = 1.0f - depth; // Convert to 24bit depth @@ -133,7 +133,7 @@ void Renderer::PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num // Convert to floating-point depth. const EfbPokeData& point = points[i]; float depth = float(point.data & 0xFFFFFF) / 16777216.0f; - if (!g_ActiveConfig.backend_info.bSupportsReversedDepthRange) + if (!g_backend_info.bSupportsReversedDepthRange) depth = 1.0f - depth; g_framebuffer_manager->PokeEFBDepth(point.x, point.y, depth); -- cgit v1.2.3