From 6bdc32c54aa19b8b61b19a4b11167ba329667b0a Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Tue, 29 Jul 2014 11:47:56 -0500 Subject: Add the VideoCommon PostProcessing class. This class loads all the common PP shader configuration options and passes those options through to a inherited class that OpenGL or D3D will have. Makes it so all the common code for PP shaders is in VideoCommon instead of duplicating the code across each backend. --- Source/Core/VideoCommon/RenderBase.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Source/Core/VideoCommon/RenderBase.cpp') diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp index 4ba52d09fe..07b4f8bccb 100644 --- a/Source/Core/VideoCommon/RenderBase.cpp +++ b/Source/Core/VideoCommon/RenderBase.cpp @@ -59,6 +59,8 @@ int Renderer::s_target_height; int Renderer::s_backbuffer_width; int Renderer::s_backbuffer_height; +PostProcessingShaderImplementation* Renderer::m_post_processor; + TargetRectangle Renderer::target_rc; int Renderer::s_LastEFBScale; -- cgit v1.2.3