From f9c829c7f711efadea1db7aabb51c703380fa03a Mon Sep 17 00:00:00 2001 From: Stenzek Date: Sun, 25 Feb 2018 17:56:09 +1000 Subject: OGL: Re-implement async shader compiling --- Source/Core/VideoCommon/RenderBase.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'Source/Core/VideoCommon/RenderBase.cpp') diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp index 4c03168d20..a5e5272651 100644 --- a/Source/Core/VideoCommon/RenderBase.cpp +++ b/Source/Core/VideoCommon/RenderBase.cpp @@ -1027,3 +1027,8 @@ bool Renderer::UseVertexDepthRange() const // in the vertex shader. return fabs(xfmem.viewport.zRange) > 16777215.0f || fabs(xfmem.viewport.farZ) > 16777215.0f; } + +std::unique_ptr Renderer::CreateAsyncShaderCompiler() +{ + return std::make_unique(); +} -- cgit v1.2.3