From 5337e58284aa9c727cdd66a1a79d968861a70839 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Fri, 10 Nov 2017 22:55:00 -0500 Subject: VideoConfig: Make StereoMode an enum class Makes for more strongly-typed identifiers (and doesn't pollute surrounding namespaces) --- Source/Core/VideoCommon/ShaderGenCommon.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoCommon/ShaderGenCommon.cpp') diff --git a/Source/Core/VideoCommon/ShaderGenCommon.cpp b/Source/Core/VideoCommon/ShaderGenCommon.cpp index 94819f3e34..c6b29c8088 100644 --- a/Source/Core/VideoCommon/ShaderGenCommon.cpp +++ b/Source/Core/VideoCommon/ShaderGenCommon.cpp @@ -13,7 +13,7 @@ ShaderHostConfig ShaderHostConfig::GetCurrent() bits.msaa = g_ActiveConfig.iMultisamples > 1; bits.ssaa = g_ActiveConfig.iMultisamples > 1 && g_ActiveConfig.bSSAA && g_ActiveConfig.backend_info.bSupportsSSAA; - bits.stereo = g_ActiveConfig.iStereoMode > 0; + bits.stereo = g_ActiveConfig.stereo_mode != StereoMode::Off; bits.wireframe = g_ActiveConfig.bWireFrame; bits.per_pixel_lighting = g_ActiveConfig.bEnablePixelLighting; bits.vertex_rounding = g_ActiveConfig.UseVertexRounding(); -- cgit v1.2.3