From 0ae8d33149025435dd5eaf49f69abce2ad54887f Mon Sep 17 00:00:00 2001 From: Glenn Rice Date: Mon, 14 Feb 2011 02:18:03 +0000 Subject: Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7170 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/VideoCommon/Src/BPFunctions.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoCommon/Src/BPFunctions.cpp') diff --git a/Source/Core/VideoCommon/Src/BPFunctions.cpp b/Source/Core/VideoCommon/Src/BPFunctions.cpp index 8e854b4690..5255b6cb54 100644 --- a/Source/Core/VideoCommon/Src/BPFunctions.cpp +++ b/Source/Core/VideoCommon/Src/BPFunctions.cpp @@ -88,7 +88,7 @@ void CopyEFB(const BPCmd &bp, const EFBRectangle &rc, const u32 &address, const /* Explanation of the magic behind ClearScreen: There's numerous possible formats for the pixel data in the EFB. - However, in the HW accelerated plugins we're always using RGBA8 + However, in the HW accelerated backends we're always using RGBA8 for the EFB format, which causes some problems: - We're using an alpha channel although the game doesn't - If the actual EFB format is RGBA6_Z24 or R5G6B5_Z16, we are using more bits per channel than the native HW -- cgit v1.2.3