From 2808f75f74a7344c3fd74052d02fc154f523dca7 Mon Sep 17 00:00:00 2001 From: skidau Date: Wed, 24 Nov 2010 06:02:03 +0000 Subject: Corrected the FIFO breakpoint clause in the FIFO loop. This fixes Super Monkey Ball: Banana Blitz, Super Monkey Ball: Step & Roll and Pokemon XD. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6470 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/VideoCommon/Src/CommandProcessor.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Source/Core/VideoCommon/Src/CommandProcessor.cpp') diff --git a/Source/Core/VideoCommon/Src/CommandProcessor.cpp b/Source/Core/VideoCommon/Src/CommandProcessor.cpp index 53911b4691..99ac3bf145 100644 --- a/Source/Core/VideoCommon/Src/CommandProcessor.cpp +++ b/Source/Core/VideoCommon/Src/CommandProcessor.cpp @@ -568,7 +568,7 @@ bool AllowIdleSkipping() return !g_VideoInitialize.bOnThread || !m_CPCtrlReg.BPEnable; } -// Check every FAKE_GP_WATCHDOG_PERIOD if a PE-frame-finish occured +// Check every FAKE_GP_WATCHDOG_PERIOD if a PE-frame-finish occurred // if not then lock CPUThread until GP finish a frame. void WaitForFrameFinish() { @@ -696,10 +696,10 @@ void SetFifoIdleFromVideoPlugin() s_fifoIdleEvent.Set(); } -// This is called by the ProcessorInterface when PI_FIFO_RESET is writed, -// the general idea is abort all commands in the FIFO. -// This prevent Negative fifo.CPReadWriteDistance because when PI_FIFO_RESET happens -// the fifo.CPReadWriteDistance is writed to 0 +// This is called by the ProcessorInterface when PI_FIFO_RESET is written to. +// The general idea is abort all commands in the FIFO. +// This prevents negative fifo.CPReadWriteDistance by changing fifo.CPReadWriteDistance +// to 0 when PI_FIFO_RESET occurs. void AbortFrame() { Fifo_SetRendering(false); -- cgit v1.2.3