From 672fa65ee76c0addb31b8c8cacc129a76926331d Mon Sep 17 00:00:00 2001 From: Tony Wasserka Date: Fri, 22 Nov 2013 17:45:24 +0100 Subject: OpenGL: Enable pinned memory even for index buffers (works for me). Big-ish speedup on AMD GPUs for streaming intensive games. --- Source/Core/VideoCommon/Src/DriverDetails.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'Source/Core/VideoCommon/Src/DriverDetails.cpp') diff --git a/Source/Core/VideoCommon/Src/DriverDetails.cpp b/Source/Core/VideoCommon/Src/DriverDetails.cpp index 1a9a56f532..d2e8f2a059 100644 --- a/Source/Core/VideoCommon/Src/DriverDetails.cpp +++ b/Source/Core/VideoCommon/Src/DriverDetails.cpp @@ -39,7 +39,6 @@ namespace DriverDetails {VENDOR_MESA, DRIVER_I965, BUG_BROKENUBO, 900, 920, true}, {VENDOR_ATI, DRIVER_ATI, BUG_BROKENHACKEDBUFFER, -1.0, -1.0, true}, {VENDOR_MESA, DRIVER_NOUVEAU, BUG_BROKENHACKEDBUFFER, -1.0, -1.0, true}, - {VENDOR_ATI, DRIVER_ATI, BUG_BROKENPINNEDMEMORY, -1.0, -1.0, true}, {VENDOR_TEGRA, DRIVER_NVIDIA, BUG_ISTEGRA, -1.0, -1.0, true}, {VENDOR_IMGTEC, DRIVER_IMGTEC, BUG_ISPOWERVR, -1.0, -1.0, true}, }; -- cgit v1.2.3