From 2be579e8bad372e7a7433a7d6300939ecef4c654 Mon Sep 17 00:00:00 2001 From: nitsuja Date: Sun, 1 Jan 2012 12:46:02 -0800 Subject: fixed some graphics problems with loading savestates (for example, wrong colors on title screen of metroid prime 3) --- Source/Core/VideoCommon/Src/MainBase.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'Source/Core/VideoCommon/Src/MainBase.cpp') diff --git a/Source/Core/VideoCommon/Src/MainBase.cpp b/Source/Core/VideoCommon/Src/MainBase.cpp index 85fbc3d8e9..4df2361ea9 100644 --- a/Source/Core/VideoCommon/Src/MainBase.cpp +++ b/Source/Core/VideoCommon/Src/MainBase.cpp @@ -185,10 +185,6 @@ void VideoBackendHardware::InitializeShared() // Run from the CPU thread void VideoBackendHardware::DoState(PointerWrap& p) { - // Clear all caches that touch RAM - TextureCache::Invalidate(false); - VertexLoaderManager::MarkAllDirty(); - VideoCommon_DoState(p); // Refresh state. @@ -196,6 +192,11 @@ void VideoBackendHardware::DoState(PointerWrap& p) { BPReload(); RecomputeCachedArraybases(); + + // Clear all caches that touch RAM + // (? these don't appear to touch any emulation state that gets saved. moved to on load only.) + TextureCache::Invalidate(false); + VertexLoaderManager::MarkAllDirty(); } } -- cgit v1.2.3