From 2df0c31d13372bc29d488cf7e80d4adb9cf28b46 Mon Sep 17 00:00:00 2001 From: degasus Date: Fri, 21 Dec 2012 21:04:53 +0100 Subject: add invalid flag for BPStructs (fix issue 5790) this flag will be set on loading a state and checked before every rendering. --- Source/Core/VideoCommon/Src/MainBase.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoCommon/Src/MainBase.cpp') diff --git a/Source/Core/VideoCommon/Src/MainBase.cpp b/Source/Core/VideoCommon/Src/MainBase.cpp index cb6dc7ae5b..b5e72b1d8d 100644 --- a/Source/Core/VideoCommon/Src/MainBase.cpp +++ b/Source/Core/VideoCommon/Src/MainBase.cpp @@ -198,7 +198,7 @@ void VideoBackendHardware::DoState(PointerWrap& p) // Refresh state. if (p.GetMode() == PointerWrap::MODE_READ) { - BPReload(); + BPInvalidate(); RecomputeCachedArraybases(); // Clear all caches that touch RAM -- cgit v1.2.3