From 9eccd56ef08d1fd2d8a1e3b1d82d0c6f70347db2 Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Fri, 29 Mar 2013 20:59:03 +0100 Subject: PixelShaderGen: Some cleanups. --- Source/Core/VideoCommon/Src/PixelShaderManager.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Source/Core/VideoCommon/Src/PixelShaderManager.cpp') diff --git a/Source/Core/VideoCommon/Src/PixelShaderManager.cpp b/Source/Core/VideoCommon/Src/PixelShaderManager.cpp index 1aceafa17d..f63a1e59c6 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderManager.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderManager.cpp @@ -419,6 +419,7 @@ void PixelShaderManager::SetPSTextureDims(int texid) // This one is high in profiles (0.5%). // TODO: Move conversion out, only store the raw color value // and update it when the shader constant is set, only. +// TODO: Conversion should be checked in the context of tev_fixes.. void PixelShaderManager::SetColorChanged(int type, int num, bool high) { float *pf = &lastRGBAfull[type][num][0]; -- cgit v1.2.3