From 3078db08c7e5d8b176a3af9855d22f99d1e3f1bb Mon Sep 17 00:00:00 2001 From: gnick79 Date: Sat, 29 Jan 2011 21:13:56 +0000 Subject: * Changed the Projection Hack option in game properties to "Custom Projection Hack" - dislocating all sensible stuff related to "values per game/pattern" outside the sourcecode. - giving more control to end-users across the user-friendly interface. - deleting/cleaning some dead variables. - updating all gameconfig.ini data to reflect new PHack concept (pending upload). * Updated Italian translation - Includes corrections, a better strings translating and suggestions directly by Google Code's people. + Minor old pending changes... git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6973 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/VideoCommon/Src/TextureCacheBase.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoCommon/Src/TextureCacheBase.cpp') diff --git a/Source/Core/VideoCommon/Src/TextureCacheBase.cpp b/Source/Core/VideoCommon/Src/TextureCacheBase.cpp index c61f1a9f2c..a0ff82df82 100644 --- a/Source/Core/VideoCommon/Src/TextureCacheBase.cpp +++ b/Source/Core/VideoCommon/Src/TextureCacheBase.cpp @@ -434,7 +434,7 @@ void TextureCache::CopyRenderTargetToTexture(u32 address, bool bFromZBuffer, case 3: // Z16 colmat[1] = colmat[5] = colmat[9] = colmat[12] = 1.0f; - cbufid = 13; + cbufid = 24; break; case 11: // Z16 (reverse order) -- cgit v1.2.3