From 6136c94de594713375d2df4dc2b3d36c55699e76 Mon Sep 17 00:00:00 2001 From: nodchip Date: Fri, 9 Apr 2010 03:02:12 +0000 Subject: VideoCommon: merged SSSE3/SSE4.1 codes. Added some additional SSSE3/SSE4.1 codes which will be used in "The Legend of Zelda: Twilight Princess". These codes don't work unless "_M_SSE=0x301", for SSSE3, or "_M_SSE=0x401", for SSE4.1, is defined as a preprocessor definition. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5300 8ced0084-cf51-0410-be5f-012b33b47a6e --- .../Core/VideoCommon/Src/VertexLoader_Position.cpp | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) (limited to 'Source/Core/VideoCommon/Src/VertexLoader_Position.cpp') diff --git a/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp b/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp index aa193d4955..6ff0884cec 100644 --- a/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp +++ b/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp @@ -21,6 +21,10 @@ #include "VertexLoader_Position.h" #include "NativeVertexWriter.h" +#if _M_SSE >= 301 +#include +#endif + extern float posScale; extern TVtxAttr *pVtxAttr; @@ -146,16 +150,33 @@ inline void Pos_ReadIndex_Short(int Index) VertexManager::s_pCurBufferPointer += 12; } +#if _M_SSE >= 0x301 +static const __m128i kMaskSwap32_3 = _mm_set_epi32(0xFFFFFFFFL, 0x08090A0BL, 0x04050607L, 0x00010203L); +static const __m128i kMaskSwap32_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x04050607L, 0x00010203L); +#endif + template inline void Pos_ReadIndex_Float(int Index) { const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION])); + +#if _M_SSE >= 0x301 + + const __m128i a = _mm_loadu_si128((__m128i*)pData); + __m128i b = _mm_shuffle_epi8(a, three ? kMaskSwap32_3 : kMaskSwap32_2); + _mm_storeu_si128((__m128i*)VertexManager::s_pCurBufferPointer, b); + +#else + ((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]); ((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[1]); if (three) ((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(pData[2]); else ((float*)VertexManager::s_pCurBufferPointer)[2] = 0.0f; + +#endif + LOG_VTX(); VertexManager::s_pCurBufferPointer += 12; } -- cgit v1.2.3