From ba54fac9eb74be6f73e20e2de953cf6f355be57f Mon Sep 17 00:00:00 2001 From: Glenn Rice Date: Mon, 28 Feb 2011 20:40:15 +0000 Subject: Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7265 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/VideoCommon/Src/VertexManagerBase.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Source/Core/VideoCommon/Src/VertexManagerBase.cpp') diff --git a/Source/Core/VideoCommon/Src/VertexManagerBase.cpp b/Source/Core/VideoCommon/Src/VertexManagerBase.cpp index 84c53b3ebf..a9b50bc6e2 100644 --- a/Source/Core/VideoCommon/Src/VertexManagerBase.cpp +++ b/Source/Core/VideoCommon/Src/VertexManagerBase.cpp @@ -238,7 +238,7 @@ void VertexManager::Flush() //{ // // save the textures // char strfile[255]; - // sprintf(strfile, "%stex%.3d_%d.tga", File::GetUserPath(D_DUMPFRAMES_IDX), g_Config.iSaveTargetId, i); + // sprintf(strfile, "%stex%.3d_%d.tga", File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), g_Config.iSaveTargetId, i); // SaveTexture(strfile, GL_TEXTURE_2D, tentry->texture, tentry->w, tentry->h); //} } @@ -280,10 +280,10 @@ void VertexManager::Flush() { // save the shaders char strfile[255]; - sprintf(strfile, "%sps%.3d.txt", File::GetUserPath(D_DUMPFRAMES_IDX), g_ActiveConfig.iSaveTargetId); + sprintf(strfile, "%sps%.3d.txt", File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), g_ActiveConfig.iSaveTargetId); std::ofstream fps(strfile); fps << ps->strprog.c_str(); - sprintf(strfile, "%svs%.3d.txt", File::GetUserPath(D_DUMPFRAMES_IDX), g_ActiveConfig.iSaveTargetId); + sprintf(strfile, "%svs%.3d.txt", File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), g_ActiveConfig.iSaveTargetId); std::ofstream fvs(strfile); fvs << vs->strprog.c_str(); } @@ -291,7 +291,7 @@ void VertexManager::Flush() if (g_ActiveConfig.iLog & CONF_SAVETARGETS) { char str[128]; - sprintf(str, "%starg%.3d.tga", File::GetUserPath(D_DUMPFRAMES_IDX), g_ActiveConfig.iSaveTargetId); + sprintf(str, "%starg%.3d.tga", File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), g_ActiveConfig.iSaveTargetId); TargetRectangle tr; tr.left = 0; tr.right = Renderer::GetTargetWidth(); -- cgit v1.2.3