From dea1e2827d6ce6eb5f6bfe2c64c59a36b3606b02 Mon Sep 17 00:00:00 2001 From: Jordan Woyak Date: Thu, 28 Feb 2013 19:33:39 -0600 Subject: Open std::fstream in a unicode-safe manner. --- Source/Core/VideoCommon/Src/VertexManagerBase.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'Source/Core/VideoCommon/Src/VertexManagerBase.cpp') diff --git a/Source/Core/VideoCommon/Src/VertexManagerBase.cpp b/Source/Core/VideoCommon/Src/VertexManagerBase.cpp index cd5a01c6b3..6d5d122704 100644 --- a/Source/Core/VideoCommon/Src/VertexManagerBase.cpp +++ b/Source/Core/VideoCommon/Src/VertexManagerBase.cpp @@ -277,10 +277,12 @@ void VertexManager::Flush() // save the shaders char strfile[255]; sprintf(strfile, "%sps%.3d.txt", File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), g_ActiveConfig.iSaveTargetId); - std::ofstream fps(strfile); + std::ofstream fps; + OpenFStream(fps, strfile, std::ios_base::out); fps << ps->strprog.c_str(); sprintf(strfile, "%svs%.3d.txt", File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), g_ActiveConfig.iSaveTargetId); - std::ofstream fvs(strfile); + std::ofstream fvs; + OpenFStream(fvs, strfile, std::ios_base::out); fvs << vs->strprog.c_str(); } -- cgit v1.2.3