From 855bcfa40c9392d939018db2308288c8f2fd34e4 Mon Sep 17 00:00:00 2001 From: skidau Date: Thu, 17 Feb 2011 09:12:36 +0000 Subject: Added an option for input display. This option shows the controls read by the emulator at each frame. GameCube controls in all four ports have been implemented. Wii controls are todo. The option can be found in the graphics settings. This option is usually used for tool-assisted speed-runs (TAS). git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7186 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/VideoCommon/Src/VideoConfig.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'Source/Core/VideoCommon/Src/VideoConfig.cpp') diff --git a/Source/Core/VideoCommon/Src/VideoConfig.cpp b/Source/Core/VideoCommon/Src/VideoConfig.cpp index 3f8713e825..b36c0e2f08 100644 --- a/Source/Core/VideoCommon/Src/VideoConfig.cpp +++ b/Source/Core/VideoCommon/Src/VideoConfig.cpp @@ -67,6 +67,7 @@ void VideoConfig::Load(const char *ini_file) iniFile.Get("Settings", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples,512); iniFile.Get("Settings", "ShowFPS", &bShowFPS, false); // Settings + iniFile.Get("Settings", "ShowInputDisplay", &bShowInputDisplay, false); iniFile.Get("Settings", "OverlayStats", &bOverlayStats, false); iniFile.Get("Settings", "OverlayProjStats", &bOverlayProjStats, false); iniFile.Get("Settings", "ShowEFBCopyRegions", &bShowEFBCopyRegions, false); @@ -143,6 +144,7 @@ void VideoConfig::GameIniLoad(const char *ini_file) iniFile.GetIfExists("Video_Settings", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples); iniFile.GetIfExists("Video_Settings", "ShowFPS", &bShowFPS); + iniFile.GetIfExists("Video_Settings", "ShowInputDisplay", &bShowInputDisplay); iniFile.GetIfExists("Video_Settings", "OverlayStats", &bOverlayStats); iniFile.GetIfExists("Video_Settings", "OverlayProjStats", &bOverlayProjStats); iniFile.GetIfExists("Video_Settings", "ShowEFBCopyRegions", &bShowEFBCopyRegions); @@ -248,6 +250,7 @@ void VideoConfig::Save(const char *ini_file) iniFile.Set("Settings", "SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples); iniFile.Set("Settings", "ShowFPS", bShowFPS); + iniFile.Set("Settings", "ShowInputDisplay", bShowInputDisplay); iniFile.Set("Settings", "OverlayStats", bOverlayStats); iniFile.Set("Settings", "OverlayProjStats", bOverlayProjStats); iniFile.Set("Settings", "DLOptimize", iCompileDLsLevel); @@ -326,6 +329,7 @@ void VideoConfig::GameIniSave(const char* default_ini, const char* game_ini) SET_IF_DIFFERS("Video_Settings", "SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples); SET_IF_DIFFERS("Video_Settings", "ShowFPS", bShowFPS); + SET_IF_DIFFERS("Video_Settings", "ShowInputDisplay", bShowInputDisplay); SET_IF_DIFFERS("Video_Settings", "OverlayStats", bOverlayStats); SET_IF_DIFFERS("Video_Settings", "OverlayProjStats", bOverlayProjStats); SET_IF_DIFFERS("Video_Settings", "ShowEFBCopyRegions", bShowEFBCopyRegions); -- cgit v1.2.3