From 615ae9f10626171fddbbbd0a23cd3e018fc960ef Mon Sep 17 00:00:00 2001 From: degasus Date: Sat, 17 Jan 2015 09:46:31 +0100 Subject: TexCache: remove PC_TexFormat We only support rgba32 for a while now, so there is no need to have everything in common configureable. --- Source/Core/VideoCommon/TextureCacheBase.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'Source/Core/VideoCommon/TextureCacheBase.h') diff --git a/Source/Core/VideoCommon/TextureCacheBase.h b/Source/Core/VideoCommon/TextureCacheBase.h index 0b58591939..09489e9462 100644 --- a/Source/Core/VideoCommon/TextureCacheBase.h +++ b/Source/Core/VideoCommon/TextureCacheBase.h @@ -104,8 +104,7 @@ public: static void ClearRenderTargets(); // currently only used by OGL static bool Find(u32 start_address, u64 hash); - virtual TCacheEntryBase* CreateTexture(unsigned int width, unsigned int height, - unsigned int tex_levels, PC_TexFormat pcfmt) = 0; + virtual TCacheEntryBase* CreateTexture(unsigned int width, unsigned int height, unsigned int tex_levels) = 0; virtual TCacheEntryBase* CreateRenderTargetTexture(unsigned int scaled_tex_w, unsigned int scaled_tex_h, unsigned int layers) = 0; virtual void CompileShaders() = 0; // currently only implemented by OGL -- cgit v1.2.3