From 2cdc93f4ab690279df064832d4c9688741556f0c Mon Sep 17 00:00:00 2001 From: iwubcode Date: Sat, 22 Apr 2017 23:44:34 -0500 Subject: Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' --- Source/Core/VideoCommon/TextureConfig.cpp | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 Source/Core/VideoCommon/TextureConfig.cpp (limited to 'Source/Core/VideoCommon/TextureConfig.cpp') diff --git a/Source/Core/VideoCommon/TextureConfig.cpp b/Source/Core/VideoCommon/TextureConfig.cpp new file mode 100644 index 0000000000..7a6930c798 --- /dev/null +++ b/Source/Core/VideoCommon/TextureConfig.cpp @@ -0,0 +1,18 @@ +// Copyright 2017 Dolphin Emulator Project +// Licensed under GPLv2+ +// Refer to the license.txt file included. + +#include "VideoCommon/TextureConfig.h" + +#include + +bool TextureConfig::operator==(const TextureConfig& o) const +{ + return std::tie(width, height, levels, layers, format, rendertarget) == + std::tie(o.width, o.height, o.levels, o.layers, o.format, o.rendertarget); +} + +MathUtil::Rectangle TextureConfig::GetRect() const +{ + return {0, 0, static_cast(width), static_cast(height)}; +} -- cgit v1.2.3