From 07e0c917c679f3170a3057fad68bed05b87b754d Mon Sep 17 00:00:00 2001 From: Fiora Date: Fri, 5 Sep 2014 10:26:30 -0700 Subject: Revert "JIT64: optimize CA calculations" --- Source/Core/VideoCommon/TextureConversionShader.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp') diff --git a/Source/Core/VideoCommon/TextureConversionShader.cpp b/Source/Core/VideoCommon/TextureConversionShader.cpp index b0215e4c08..76e49ce464 100644 --- a/Source/Core/VideoCommon/TextureConversionShader.cpp +++ b/Source/Core/VideoCommon/TextureConversionShader.cpp @@ -91,8 +91,8 @@ static void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType) WRITE(p, " int y_block_position = uv1.y & %d;\n", ~(blkH - 1)); WRITE(p, " int y_offset_in_block = uv1.y & %d;\n", blkH - 1); - WRITE(p, " int x_virtual_position = (uv1.x << %d) + y_offset_in_block * position.z;\n", IntLog2(samples)); - WRITE(p, " int x_block_position = (x_virtual_position >> %d) & %d;\n", IntLog2(blkH), ~(blkW - 1)); + WRITE(p, " int x_virtual_position = (uv1.x << %d) + y_offset_in_block * position.z;\n", Log2(samples)); + WRITE(p, " int x_block_position = (x_virtual_position >> %d) & %d;\n", Log2(blkH), ~(blkW - 1)); if (samples == 1) { // 32 bit textures (RGBA8 and Z24) are stored in 2 cache line increments @@ -100,7 +100,7 @@ static void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType) WRITE(p, " x_virtual_position = x_virtual_position << 1;\n"); } WRITE(p, " int x_offset_in_block = x_virtual_position & %d;\n", blkW - 1); - WRITE(p, " int y_offset = (x_virtual_position >> %d) & %d;\n", IntLog2(blkW), blkH - 1); + WRITE(p, " int y_offset = (x_virtual_position >> %d) & %d;\n", Log2(blkW), blkH - 1); WRITE(p, " sampleUv.x = x_offset_in_block + x_block_position;\n"); WRITE(p, " sampleUv.y = y_block_position + y_offset;\n"); -- cgit v1.2.3