From 615ae9f10626171fddbbbd0a23cd3e018fc960ef Mon Sep 17 00:00:00 2001 From: degasus Date: Sat, 17 Jan 2015 09:46:31 +0100 Subject: TexCache: remove PC_TexFormat We only support rgba32 for a while now, so there is no need to have everything in common configureable. --- Source/Core/VideoCommon/TextureDecoder_Generic.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'Source/Core/VideoCommon/TextureDecoder_Generic.cpp') diff --git a/Source/Core/VideoCommon/TextureDecoder_Generic.cpp b/Source/Core/VideoCommon/TextureDecoder_Generic.cpp index 663e73f756..bd8c68568d 100644 --- a/Source/Core/VideoCommon/TextureDecoder_Generic.cpp +++ b/Source/Core/VideoCommon/TextureDecoder_Generic.cpp @@ -202,7 +202,7 @@ static void DecodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch) // TODO: complete SSE2 optimization of less often used texture formats. // TODO: refactor algorithms using _mm_loadl_epi64 unaligned loads to prefer 128-bit aligned loads. -PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, const u8* tlut, TlutFormat tlutfmt) +void _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, const u8* tlut, TlutFormat tlutfmt) { const int Wsteps4 = (width + 3) / 4; const int Wsteps8 = (width + 7) / 8; @@ -344,7 +344,4 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he break; } } - - // The "copy" texture formats, too? - return PC_TEX_FMT_RGBA32; } -- cgit v1.2.3