From 290e62f179a86328f90aaac3c87d4d640637dec6 Mon Sep 17 00:00:00 2001 From: Pokechu22 Date: Tue, 22 Feb 2022 18:01:39 -0800 Subject: Remove casts to integers for texture and EFB formats The only remaining casts for these types that I know of are in TextureInfo (where format_name is set to the int version of the format, and since that affects filenames and probably would break resource packs, I'm not changing it) and in TextureDecoder_Common's TexDecoder_DrawOverlay, which will be handled separately. --- Source/Core/VideoCommon/TextureDecoder_x64.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'Source/Core/VideoCommon/TextureDecoder_x64.cpp') diff --git a/Source/Core/VideoCommon/TextureDecoder_x64.cpp b/Source/Core/VideoCommon/TextureDecoder_x64.cpp index 761fc0cd64..85a6e5e731 100644 --- a/Source/Core/VideoCommon/TextureDecoder_x64.cpp +++ b/Source/Core/VideoCommon/TextureDecoder_x64.cpp @@ -1495,8 +1495,7 @@ void _TexDecoder_DecodeImpl(u32* dst, const u8* src, int width, int height, Text break; default: - PanicAlertFmt("Invalid Texture Format ({:#X})! (_TexDecoder_DecodeImpl)", - static_cast(texformat)); + PanicAlertFmt("Invalid Texture Format {}! (_TexDecoder_DecodeImpl)", texformat); break; } } -- cgit v1.2.3