From 323aea60d6cad5ef0799c46675a3872e2aeaf96e Mon Sep 17 00:00:00 2001 From: TellowKrinkle Date: Tue, 24 Oct 2023 23:18:01 -0500 Subject: VideoCommon: Fix VS point/line on older GLSL --- Source/Core/VideoCommon/UberShaderVertex.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoCommon/UberShaderVertex.cpp') diff --git a/Source/Core/VideoCommon/UberShaderVertex.cpp b/Source/Core/VideoCommon/UberShaderVertex.cpp index 71fc974ced..eceda62e48 100644 --- a/Source/Core/VideoCommon/UberShaderVertex.cpp +++ b/Source/Core/VideoCommon/UberShaderVertex.cpp @@ -101,7 +101,7 @@ SSBO_BINDING(1) readonly restrict buffer Vertices {{ out.Write(R"( uint4 load_input_uint4_ubyte4(uint vtx_offset, uint attr_offset) {{ uint value = vertex_buffer[vtx_offset + attr_offset]; - return uint4(value & 0xff, (value >> 8) & 0xff, (value >> 16) & 0xff, value >> 24); + return uint4(value & 0xffu, (value >> 8) & 0xffu, (value >> 16) & 0xffu, value >> 24); }} float4 load_input_float4_ubyte4(uint vtx_offset, uint attr_offset) {{ -- cgit v1.2.3